[settings]
Objectivescount = 4
ObjectivesActorCount = 0
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = 
Objectives[0]Positionx = 718.3128
Objectives[0]Positiony = -981.311
Objectives[0]Positionz = 24.12457
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = 718.3128
Objectives[0]my_destinationPosy = -981.311
Objectives[0]my_destinationPosz = 24.12457
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = Checkpoint
Objectives[1]Text = Go to ~y~Diamond Casino Basment Entrance
Objectives[1]Positionx = 998.4435
Objectives[1]Positiony = -56.52715
Objectives[1]Positionz = 74.96095
my_vecs[1]PrimaryColor = MetallicBlack
my_vecs[1]SecondaryColor = MetallicBlack
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 0
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = 998.4435
Objectives[1]my_destinationPosy = -56.52715
Objectives[1]my_destinationPosz = 74.96095
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = Checkpoint
Objectives[2]Text = Go to ~y~Garment Factory
Objectives[2]Positionx = 711.7094
Objectives[2]Positiony = -988.4962
Objectives[2]Positionz = 24.11499
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = 711.7094
Objectives[2]my_destinationPosy = -988.4962
Objectives[2]my_destinationPosz = 24.11499
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = LeaveArea
Objectives[3]Text = Leave the Area
Objectives[3]Positionx = 721.7854
Objectives[3]Positiony = -990.7057
Objectives[3]Positionz = 36.0411
my_vecs[3]PrimaryColor = Blue
my_vecs[3]SecondaryColor = Blue
my_Objective_pedsModel[3]Type = 
my_Objectivepeds_Task[3]Type = 0
Objectives[3]Weapon = 
Objectives[3]Heading = 25
Objectives[3]my_destinationPosx = 721.7854
Objectives[3]my_destinationPosy = -990.7057
Objectives[3]my_destinationPosz = 36.0411
Objectives[3]my_objective_has_destinationPos = False
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = 
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = 0
